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Some works over the years
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6
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584
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October 25, 2019
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P5.js made non-playable slither.io like design, open source now!
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4
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870
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October 21, 2019
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Geometry Classes based on doubles available in toxicLib fork
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0
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353
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October 20, 2019
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Try to show TIDE
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2
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388
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October 20, 2019
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One of my Games in JS
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1
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424
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October 19, 2019
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PThreading: A framework for multithreaded drawing in Processing
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0
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871
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October 18, 2019
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Blurry Text Solution
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2
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2662
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October 17, 2019
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Image Sequence Player library for Processing
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11
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1504
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October 16, 2019
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Logo Maker App Made Using Processing
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2
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617
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October 15, 2019
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Geometric mean bit hack
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2
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546
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October 14, 2019
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P5.js template for code sandbox
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2
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590
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October 9, 2019
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Using lambda with Pixel Flow library
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2
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734
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October 1, 2019
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ASCII Art library for p5js
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2
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1975
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September 25, 2019
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Everything Will Be IK (A robust Inverse Kinematics Library for Processing)
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2
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1699
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September 25, 2019
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Vida - a simple p5js library for motion detection
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7
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2051
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September 20, 2019
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Piggy boi project built by 11-year old
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2
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589
|
September 10, 2019
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Sphere Distortion
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1
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632
|
September 9, 2019
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More Astronomy Thinking
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4
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732
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September 8, 2019
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The worlds first Streaming Wireless POV poi
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3
|
1008
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September 5, 2019
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One-click p5js environment with intellisense
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0
|
999
|
September 5, 2019
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|
Surprising stuff you can do in the Processing IDE
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6
|
1490
|
September 3, 2019
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Drawing on multiple layers interactively (AutoCad style)
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5
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652
|
September 3, 2019
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Support for java 11 syntax
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7
|
1210
|
September 2, 2019
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Using lambda form with hype processing
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3
|
1248
|
August 30, 2019
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HE_Mesh GUI update
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|
8
|
1893
|
August 29, 2019
|
|
Yaw, pitch and roll!
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|
0
|
764
|
August 25, 2019
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|
bezierChamber experiments
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|
0
|
339
|
August 23, 2019
|
|
After 1 year Processing Experience
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9
|
1154
|
August 22, 2019
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OpenGL processing shader sheet
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|
5
|
862
|
August 21, 2019
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First coded with blockly then P5
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3
|
482
|
August 19, 2019
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