Processing Voxel Game: Update 1

New features in the Voxel game:

  • More accurate raycasting

  • Better memory usage (mesh optimizations)

  • A sky, clouds, day to night transitions, and a sun and moon~

  • New biomes added into the game (still have to figure out biome generation)

Features I’m working on for the next update:

  • Caves and cliffs

  • Biome generation

  • Player health and deaths