I have encountered a problem when using fullScreen().
For testing I have been given a small projector 800x600 connected to my Mac via thunderbolt to VGA adapter. I can see my second monitor projected, I can mouse over it, drag windows onto it etc.
When I launch my code with fullScreen(); in the setup, the code always run on my laptop screen, no matter what.
In the Preferences, I have changed “Run sketches on display” to my 800x600 screen.
I have tried fullScreen(1); and fullScreen(2);
The code always run on my laptop screen, at 800x600, or 1440x900 (my laptop screen resolution), depending on fullScreen(1); or fullScreen(2); but never runs on the second monitor.
Has anyone encountered a similar problem? Am I missing something?
Anything I should check crosscheck?
Any hint would be helpful.
I have look up several forums, and looked up Processing reference pages.
I am using a MacBook Air 2015 OSX El Capitan, with Processing 3, version 3.3.6.