I was involved several month in a huge project of cyber opera where i was in charge of graphic animations in 3D to accompany the story. Starting as a beginner with p5 and along weeks i imagined, realized, made tools, coded, debug, etc to project on a 3840x1080 video totem for the show.
First public performance was yesterday with success
As it was hard work, i take the time to write the know-how and to share the tools that help me to stay in schedule.
I have published this work in open source on github : https://github.com/pirelaurent/p5_animationFramework and provide some simple sketches to illustrate usage.
If you have a look, thanks for feedback.