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Arraylist y herencia
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2
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216
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March 17, 2023
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HSV Space by Ben Fry
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0
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129
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March 17, 2023
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Problem with 3D and fill
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4
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137
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March 17, 2023
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Class path contains multiple SLF4J bindings
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0
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96
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March 16, 2023
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Possible to make sketch create a shortcut in windows?
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4
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221
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March 16, 2023
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Pong Game: Trying to add a "Press Space"-key to play the game again in the same playermode in winnerAnnouncer() without going to the home menu again
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7
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205
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March 16, 2023
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Help: scenes in Processing
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2
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135
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March 16, 2023
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Find the correct order of drawing a box in perspective
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5
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178
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March 16, 2023
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How to check if a search for a table row is successful
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2
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98
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March 16, 2023
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GameLibZeroWEB WEBGL
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11
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388
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March 16, 2023
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Problem with serial port. Upgrade Monterey from Catalina
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4
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158
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March 16, 2023
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Pong Game: Trying to make 4 different messages for when a different player wins: "You won", "bot won", "player 1 won" and "player 2 won". Could only make 2: "Player 1 won" and "Player 2 or Bot won"
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1
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111
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March 16, 2023
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Need help with FX2D renderer! (pls)
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2
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258
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March 14, 2023
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Problems with old code in Processing 3.0
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4
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197
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March 15, 2023
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Cant keep open both cards in memorygame using ArrayLists
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5
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171
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March 15, 2023
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How to use JavaFX in Processing 4?
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7
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2527
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March 15, 2023
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"Guide to contributing p5.js tutorials" link broken
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0
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91
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March 15, 2023
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How to create data array?
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2
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220
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March 2, 2023
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Easier way for saving image in thread?
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6
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144
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March 15, 2023
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Demo sketches are stuttering / hanging up
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3
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222
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March 15, 2023
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Create advanced shot
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6
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173
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March 14, 2023
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Physics engine looks like not working but dunno how to test
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14
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200
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March 13, 2023
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Laggy fullScreen
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0
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135
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March 13, 2023
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Drag and drop a jar file onto a sketch - cannot get it working
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4
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209
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March 13, 2023
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Eclipse project to Processing import
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3
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176
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March 12, 2023
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Keyboard detect if not focused?
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1
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148
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March 12, 2023
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Get Mic Output Volume?
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6
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209
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March 12, 2023
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Align the arrows with the route or how to follow a path (planes)
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17
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349
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March 12, 2023
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OrangePI + Processing
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0
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186
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March 11, 2023
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Disable Window Occlusion!
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0
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89
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March 11, 2023
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