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I want to know the trig maths for calculating the collision normal after collision
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3
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263
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June 20, 2020
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Help with physarum simulation
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6
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1871
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June 19, 2020
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How do i make the movement function for the player count only once so that they can be executed one by one only once?
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4
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533
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June 18, 2020
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Processing vs Rhino coordinates
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8
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996
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June 19, 2020
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Switch case with two key pressed? Is it possible?
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7
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1881
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June 19, 2020
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Mario game help!
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9
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591
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June 18, 2020
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getAttribute value from XML node
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1
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451
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June 18, 2020
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How make this movement?
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3
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518
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June 18, 2020
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Lines movement help
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7
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642
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June 18, 2020
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At work with the class
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4
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344
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June 18, 2020
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Passing an Array through recursive class objects
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2
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367
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June 18, 2020
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Change Color Moving
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4
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1332
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June 18, 2020
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PGraphics framebuffer can be rendered in `noLoop` mode but cannot be rendered in `loop` mode
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0
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530
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June 16, 2020
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Pong game end screen buttons not working
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2
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525
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June 18, 2020
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Sleep() in processing
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2
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2705
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June 17, 2020
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How do I draw a line when the mouse is pressed, and then have that line change type when the mouse and a certain key are pressed at the same time?
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1
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424
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June 17, 2020
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Flappy bird beginner
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6
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901
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December 4, 2018
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How do I make a loop that only runs once?
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3
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366
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June 17, 2020
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Problems with my mini game
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2
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666
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June 17, 2020
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Natural "first person like" turning/moving in P3D
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2
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401
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June 17, 2020
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Making a simple counter/timer
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7
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5589
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June 17, 2020
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How to use web crawling after you enter something to a online site?
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5
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349
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June 17, 2020
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Looking in Folders and Building Arrays of contents on program startup
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1
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279
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June 17, 2020
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How to draw bitmap array in Processing?
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5
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1320
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June 16, 2020
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How would I create function to select newest object in array list
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2
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330
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June 16, 2020
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Fullscreen, what do I miss here?
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4
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482
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June 16, 2020
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Why the pixel isn't squared?
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6
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395
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June 16, 2020
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Help combining the start of one easing function with the end of a different one
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0
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216
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June 15, 2020
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PShape vs PGraphics
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2
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628
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June 15, 2020
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Tint() issue when used in Class Object - Does tint() interact across objects?
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2
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406
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June 15, 2020
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