Split-screen with Green library

Hi, I’ve been using the Processing’s Green library for about a week now and it’s super to make up my first own little multiplayer spaceship shooter game EXCEPT that I absolutely can’t find how to chose where in the window the world will be drawn…
It’s problematic because I’d like to implement a split-screen feature to my game by probably copying the calculated World and draw it next to the first one with another parameter of setCamFollowActor().

If somebody knows how to do it it would be fantastic !