Problem with P3D on Mac OS 11.2.1

If I run this:

void setup() {
  size(100, 100, P3D);

I get an error:

	0   AppKit                              0x00007fff22e8147f -[NSWindow(NSWindow_Theme) _postWindowNeedsToResetDragMarginsUnlessPostingDisabled] + 352
	1   AppKit                              0x00007fff22e6c121 -[NSWindow _initContent:styleMask:backing:defer:contentView:] + 1375
	2   AppKit                              0x00007fff22e6bbbb -[NSWindow initWithContentRect:styleMask:backing:defer:] + 42
	3   libnativewindow_macosx.jnilib       0x0000000133b3d3fe Java_jogamp_nativewindow_macosx_OSXUtil_CreateNSWindow0 + 398
	4   ???                                 0x0000000119632a88 0x0 + 4720896648

I think this question has been answered before but I cannot find an answer. I assume I have to do something clever with Java but I do not want to start replacing *.jars without fully understanding what I am doing.

Did you try FX3D instead ?

Hi, No I did not try to launch P3D from inside a Java application. Is that what you mean? There would be no point as the rest of the sketch is in Processing. I have only shared the one line of code that is giving the problem.

No I meant tried something like size(100, 100, FX3D);

Ah, now I have tried:

void setup() {
  size(100, 100, FX3D);

“The variable “FX3D” does not exist”. Do I need to import a Library to use FX3D?

Ah my bad, there doesn’t seem to be any FX3D implementation in Processing yet. However you could try adding frameRate(); while using size(100, 100, P3D);. I remember this solving my issues with it (Also, it is mentioned here). Tell me how it goes

Thanks! Yes, this works:

void setup() {
  size(100, 100, P3D);

I still get the same error report but the sketch works. We can limp along like that until Processing 4.


chick if your vga card support 3d or not

AMD Radeon Pro 5300M 4 GB

chick the driver then