hello
i would like to play a movie as loop. unfortunately it always stucks at the end for a few millis before it plays over again. what can i do to prevent this?
thank you for help
Movie myMovie;
void setup() {
size(1000, 1000);
myMovie = new Movie(this, "drehen.mp4");
myMovie.loop();
}
void draw() {
//tint(255, 20);
image(myMovie, 0, 0);
}
// Called every time a new frame is available to read
void movieEvent(Movie m) {
m.read();
}