Is TRIANGLE_STRIP working correctly in WEBGL?

The TRIANGLE_STRIP is suppose look like the one in the document (https://p5js.org/reference/#/p5/beginShape).

But, when I tried in WEBGL it look different, some points are not connected to each other. (https://alpha.editor.p5js.org/binkpitch/sketches/HJkNCBEBQ).

Is this intended in WEBGL?

p5js’ WEBGL is a work-in-progress; and thus incomplete & buggy! :bug:

Better report that issue there: :loudspeaker:

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