I’ve got a standard (low-res) monitor. I tried to set pixelDensity() to 2, but that throws up an error at runtime saying that particular density isn’t available for my display. Only density 1 seems to be available. Shouldn’t the option to use non-native pixel densities be available to us, for testing purposes?
I know as a workaround I can create a global variable like scaleFactor and set it to whatever, and then use that as a multiplier in size() and in every equation in the sketch. But I’m curious why pixelDensity() seems to be locked to the current display’s density. Is this more of a question for GitHub?