I’m Tianshuai pursuing Software Engineering from Harbin Institute of Technology, China. I hope to work on New OpenGL Renderer during GSOC 2019. But I encountered some problems with the project.
- I found that the project imported processing.core, but it’s not in lib. I found it in processing, so if I want to run the test code in LWJGL, do I need to fork and clone the code in processing as well?
- What kind of 2D and 3D renderers do we have to make? What should it looks like? What functions should it provide? Is there a template that can be referenced? I feel a little confused. Forgive me for being the first time with 2D and 3D renderers.
Any suggestions would be great.