Trying to get a proper fullscreen P2D/P3D sketch working on Ubuntu 22.04 with two monitors…
fullScreen(SPAN);
- uses both monitors (but doesn’t hide dock and activities bar)
- uses the very slow default renderer
fullScreen(P3D);
- uses only one screen (is the only variant that properly hides dock and activities as well)
fullScreen(P3D, SPAN);
- uses only one screen (and doesn’t hide dock and activities bar)
what i’d need:
P3D renderer spanning both screens without any window decorations and desktop bars
is there anyhting i am missing, or any hack/workaround to achieve this on linux or should i go back to windows? tried googling a bit but couldn’t find a working solution
thanks!