Howdy folks, it’s been a while since I’ve used Processing and now I’ve upgraded to an M2 Air.
I was just testing an old project on an Intel MBP first where everything is fine, now coming across to the M2 Air I seem to hit this error:
Cannot validate shader program:
Validation Failed: Current draw framebuffer is invalid.
This occurs after an endDraw();
Is there anything to be aware of on the new Macs with regard to renderers etc? I’m using P3D in the project.
My code is a total plate of spaghetti mess, but it works on Intel, just not here in the M2.
I’m using the 4.1.2 build as directed on the Processing website.
Cheers