So I’m making a small game that uses images located in the folder of the processing files. In the editor it runs without any issues. however when i build it for Windows the aplication starts but is blank. Nothing is showing up (Not the images but also not the rest of the coded visuals). I tried to build a different application without images this works perfect.
So my question is how can you include images in a build? (I’m assuming the images are the problem).
Right now I load them like this:
PImage = img;
img = loadImage(“player.png”);
Is there a different way to do this that doesn’t conflict with building?