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Array and PGraphics
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4
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119
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April 24, 2024
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Player() class flies itself into the void on run
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1
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93
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April 23, 2024
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How to open multiple windows?
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3
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232
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April 19, 2024
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How make game independent of frame rate
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1
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96
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April 18, 2024
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P5.js translation to Processing (saving frames)
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7
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214
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April 13, 2024
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Keep appearing missing operator, semicolon or} near waveCircle
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1
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126
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April 10, 2024
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Movie.width and movie.length do not always work depending on movie
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1
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144
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April 10, 2024
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I need help with creating different platforms that my character is able to jump on and making jumping smoother
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4
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270
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April 8, 2024
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loadBytes() not reading the entirety of JPEG file?
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2
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125
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April 7, 2024
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Need help coding pacman for university
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3
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211
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April 3, 2024
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Can I use a string as a command?
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17
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224
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April 2, 2024
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Why will start not = true?
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1
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118
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April 2, 2024
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Is there a way to add Listeners to the PApplet?
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6
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566
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April 1, 2024
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keyPressed() combos - How can I check for UP and SHIFT in a switch()
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10
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347
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March 31, 2024
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Responsive problem with noise
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0
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111
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March 30, 2024
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Display size calculations problem
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4
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183
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March 24, 2024
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Using the mouse position to zoom in on a map
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10
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267
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March 22, 2024
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How to rotate Pacman's animation face
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1
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217
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March 21, 2024
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How to make 1 rectangle on mouse click and not make a million, but still change colour depending on mouse position
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6
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181
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March 16, 2024
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Line Loop bouncing
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23
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325
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March 15, 2024
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Understanding coordinates in Processing. Help! Thank you
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6
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187
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March 15, 2024
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RegEx Expression for matchAll() for Bible References?
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7
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280
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March 13, 2024
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I've created a multilinear noise generator (and need help)
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3
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189
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March 12, 2024
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How to converting ShaderToy shader color channel to Processing correctly
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2
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430
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March 9, 2024
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Millis() rolls over after 24 days
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5
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193
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March 8, 2024
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Improving the accuracy of a neural network for digit recognition
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3
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628
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March 4, 2024
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Flip (flop?) texture in a 3d .obj loaded. (java)
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1
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185
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March 4, 2024
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How do you make or do overlaps?
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2
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186
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March 1, 2024
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Maintaining same visual angle of stacked layers
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7
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219
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February 29, 2024
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Fixing diagonal movement speed (FIXED)
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5
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179
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February 25, 2024
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