Why is an E- float being returned when analysing sound

I’m analysing the sound spectrum data of an imported sound file.

As I loop through data I’m frequently getting numbers such as 5.4515745E-5 rather than a float from 0 to 1.

Why is this and how do ignore those numbers?


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The E is a shorthand sometimes used for floats

5.4515745E-5 = 5.4515745 * 10^(-5) = 0.000054515745

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any math calc can produce small numbers…
but how numbers are shown depends on the “print way” and the “renderer”
( and not on the math… )

but you can change the look:

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