Hello,
I just typed this code from our script to processing. And the size is staying small, why isn’t it changing?
public void setup() {
// Fenstertitel mit aktueller Fenstergröße setzen
surface.setTitle("Schach " + width + "*" + height);
background(100);
}
//Wenn width und height ungleich sind, wird der größere der beiden Werte in "laenge" gespeichert
void settings(){
int laenge = 0;
size(1200,3000);
size(laenge,laenge);
}
void draw(){
}
Settings is used to give the size of the windows with a variable, first of all you should have those variables as global, second
int laenge = 0;
size(1200,3000);
size(laenge,laenge);
What you’re doing here is creating a variable with value 0, then you’re changing the size to 1200x3000 and then you’re changing it to 0x0, mind the order in which you write your commands