I Have an ellipse(x, y, 20, 20); and I want it to be a triangle of any parameter, but will still have position x, y so I can move it with my keys. Thank you!!
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That’s easy
just make a function myTri() and
say
void myTri() {
pushMatrix();
translate(x,y);
triangle(....) // values so that the triangle **lies on 0,0**, so -30,-30, 30, -30 etc.
popMatrix();
}
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