Is it possible at all, maybe with a hack to directly talk to the browser GL rendering layer, to use simple texturing in the p5.js P2D renderer ? In Java Processing it seems it might be possible in the P2D renderer, the reference pages aren’t quite clear. But I think the Java P2D renderer has nothing to do with the p5.js P2D renderer, it’s just a convenient name which has been kept. Anyway, appreciate any comments.
(Hey, I just stumbled on this, the “author” of What Have You Tried … amusing.
So, I’m ready, hit me with WHYT ! (Answer, the texture() call in p5.js P2D renderer says
“Error: texture() is only supported in WEBGL mode.”
Which it would of course, but I’m seeking work-arounds.