So when I call selectOutput() it minimizes the rendering window and the file select window.
I have surface.setSize(512, 512) in draw, and I am using P2D.
The reason I have that in draw is because I’m making a game for lowrezjam (which requires a 64x64 screen, I’m just blowing it up to 512x512).
As you can guess, I don’t want to minimize everything when you try to save the game (which is what I’m using selectOutput() for).