I am having trouble running a 5-year old code that used G4P.
I tried installing the old G4P and G4P Builder inside a dedicated folder accessed by a separate install of Processing 3.4, since I also have the latest Processing.
But yet, I still have plenty of G4P errors, or even PGraphics errors.
Basically, the code had some chunks like this:
size(width, height, P3D)
If I keep the P3D, the app won’t work. If I remove it (and removing it in all the PGraphics creation), the UI starts but the graphics don’t seem to be working, and I get plenty of awt etc. errors.
The code worked in the past.
So before investigating an old working code, I am wondering whether structural changes somewhere else (like my macOS) could have an impact or not?
Is running the code on Processing 3.4 with G4P 4.1.5 and G4P Tools 4.2.1 the only thing I can try before digging into the code?