Hello every ones ! I’m new to this forum, and I moved in to share something with you.
I’m a young product designer and maker, and I felt in love with supershapes and 3D printing.
I wrote this code wich is part of a larger concept I called “Hulled”, wich is an open source products projets. I generate shells then I build products in it, that doesnt need any tools or screws or whatever !
The code is a bit long and may be messy as i’m not a dev, but it works haha ! I’m sharing the GITHUB link so it would be easier for everyone to have a look, because it is a bit long !
I’ll be happy to get some help and feedback to improve this, as I’m doing this alone until now.
For the splitted shells, i usually modify it on another software as I was not able to create directly a thickness. Also if anyone have any idea’s, or want to spend time with me thinking about what we could do, do not hesitate !