Hi!
I’m working for an interactive audiovisual performance in realtime (~70-80 min) where, based from audio analysis (mainly FFT) I will generate movements for metaball rendering.
For instance he metaball rendering is done with shader mainly.
I’m working at the code and I have something I like (quite simple but I like it) in both platforms but I’m not sure what to choose: Java based (more performant) or Javascript based (newer, modern, but inside a browser)?
And with which hardware?