Hi, I’ve been trying to figure out how to fix this. I keep getting an error message saying that Particle is not defined.
type or paste code here
let myParticle= [];
let buttonA
let buttonH
let buttonF
let buttonB
function preload() {
img1=loadImage('BG/bedroom2.jpg')
img2=loadImage('BG/bedroom3.jpg')
bg=loadImage('BG/bedroom2.jpg')
bg2=loadImage('BG/bedroom3.jpg')
img3 = loadImage('others/greenflow1.png')
img4 = loadImage('others/yellowflow1.png')
img5 = loadImage('others/violetflow1.png')
img6= loadImage('others/purpleflow1.png')
img7= loadImage('others/redflow1.png')
img8= loadImage('others/pinkflow1.png')
}
function setup() {
createCanvas(500, 600);
for(let i = 0; i < 50; i++) {
//set each one to be a new Particle, starting at a random location
//on the canvas
myParticle[i] = new Particle(random(width), random(height));
}
buttonA =
createButton(' ');
buttonA.position(26,500);
buttonA.mousePressed(changeBG);
buttonA.mouseReleased(changeBG2)
buttonA.style('border',100);
buttonA.style('width','130px');
buttonA.style('height','80px');
buttonH =
createButton(' ')
buttonH.position(200,495)
buttonH.mouseReleased(beecrayon)
buttonH.style('border',100);
buttonH.style('width','50px');
buttonH.style('height','90px');
buttonF=
createButton(' ')
buttonF.position(300,495)
buttonF.mouseReleased(flowerpower)
buttonF.style('border',100)
buttonF.style('width','50px')
buttonF.style('height','90px')
buttonB=
createButton(' ')
buttonB.position(400,500)
buttonB.style('border',100)
buttonB.style('width','80px')
buttonB.style('height','84px')
background(bg)
/// for(let i = 0; i < 50; i++) {
//set each one to be a new Particle, starting at a random location
//on the canvas
///myParticle[i] = new Particle(random(width), random(height));
/// }
}
function draw() {
for(let i = 0; i < 50; i++) {
myParticle[i].move();
myParticle[i].display();
}
}
function changeBG(){
background(img2)
//image(img2,0,0)
}
function changeBG2(){
background(img1)
}
function beecrayon(){
function mouseDragged(){
fill(231,161,25)
strokeWeight(3)
ellipse(mouseX,mouseY,20,20)
}
}
function flowerpower(){
function mouseDragged() {
// background(255);
for(let i = 0; i < 100; i++) {
//set each one to be a new Particle, starting at a random location
//on the canvas
myParticle[i] = new Particle(random(width), random(height));
}
}
class Particle {
constructor(x,y) {
this.x = mouseX;
this.y = mouseY;
//set random values for the following
this.xspeed = random(-3,3);
this.yspeed = random(-3,3);
this.r = random(255);
this.g = random(255);
this.b = random(255);
this.size = random(10);
}
move() {
//move x coordinate by an amount, xspeed
this.x += this.xspeed;
//same for y coordinate
this.y += this.yspeed;
}
display() {
// if (mouseIsPressed){
//when display is called, I'm already at a location
//this.x, this.y now i just want to draw a
//circle at that location
// stroke(random(255));
// fill(this.r,this.g,this.b);
// circle(this.x,this.y,this.size)
image(img3,this.x,this.y)
if(key=="y"){
image(img2,this.x,this.y)
}
if (key=="l"){
image(img4,this.x,this.y)
}
if (key=="v"){
image(img5,this.x,this.y)
}
if (key=="r"){
image(img6,this.x,this.y)
}
if (key=="p"){
image(img7,this.x,this.y)
}
}
}
//}
}