I am in a necessity to know how to create a buffer of perlin noise so that I can access that same stable noise data in different scenarios, and across different runs of the same program. In another thread someone said something about noise buffering and I will like to know what prior implementations have been done to achieve this. Thanks.
Definitely a much simpler solution. I was having problems with noise seed starting at the same number but then diverging (from the same seed in other runs) the farther you got from zero. This was a year or two ago. Anyways I can’t reproduce the problem now so either something change or more likely I was doing something stupid.
If you are trying to use the same (seeded) noise between Processing / p5.js / processing.py sketches with consistent results, you can also use CommonRandom. This gives cross-mode stable output from any given seed.