My sound file wont play or work and I don't know why

import processing.sound.*;
SoundFile file;
String audioName = "tank shot.wav";
String path;

void setup() {    
  frameRate(60);
  background(0);
  size(1500,1500);
  file = new SoundFile(this, "Sleigh Ride.mp3");
  file.play();
}

Nov 12, 2019 9:44:23 PM com.jsyn.devices.javasound.JavaSoundAudioDevice
INFO: JSyn: default output latency set to 80 msec for Windows 10

1 Like

please format your code as posting it into

</> code button

i use processing 3.5.3
on win 10 64bit
and run basic sound lib example with a added mp3 sound file for you,

import processing.sound.*;
SoundFile soundfile;
//String filename = "data/vibraphon.aiff";
String filename = "data/jingle.mp3";

void setup() {
  println("load: "+filename);
  soundfile = new SoundFile(this,filename);
  println("SFSampleRate= " + soundfile.sampleRate() + " Hz");
  println("SFSamples= " + soundfile.frames() + " samples");
  println("SFDuration= " + soundfile.duration() + " seconds");
  soundfile.loop();
}      

void draw() {}

and it works.

can see at console:

load: data/jingle.mp3
Nov 13, 2019 12:03:38 PM com.jsyn.devices.javasound.JavaSoundAudioDevice <init>
INFO: JSyn: default output latency set to 80 msec for Windows 10
SFSampleRate= 44100 Hz
SFSamples= 266112 samples
SFDuration= 6.0342855 seconds

1 Like

I also use processing 3.5.3 on windows 10 64 bit

pls repair above code posting


and you run my code as posted?
or any problems?

There isn’t like a limit to how long the sound can be right?

why you not answer my question?

i make that code example for you to run
and test your system and hardware…
as it runs here well.

I got it work, thanks for your help I figured out why it was just cause I’m dumb

1 Like