hello i am new here,i need help with this code because the thing that i try to move don’t do that, but if i leave one of the if/else statement the code run without problems.
can you help me?
(sorry for the bad english)
if (key == CODED) {
if (keyCode == UP) {
location.y--;
}else if (keyCode == DOWN) {
location.y++;
}else if (keyCode == RIGHT) {
location.x++;
}else{
location.x--;
}
}
1 Like
Hi,
Welcome to the community!
Remember that you can press Ctrl+T
in the Processing IDE to format your code (correct indentation).
I just tested your code and it seems to work fine, I didn’t understand your problem :
// The location of the player
PVector location;
// The speed of the player
int speed = 5;
void setup() {
size(500, 500);
// Initialize the location in the middle of the window
location = new PVector(width/2, height/2);
}
void draw() {
background(255);
// Fill red
fill(255, 0, 0);
// Draw the ellipse at that location
ellipse(location.x, location.y, 50, 50);
}
void keyPressed() {
// Handle arrow keys
if (key == CODED) {
if (keyCode == UP) {
location.y -= speed;
} else if (keyCode == DOWN) {
location.y += speed;
} else if (keyCode == RIGHT) {
location.x += speed;
} else if (keyCode == LEFT) {
location.x -= speed;
}
}
}
1 Like
thank you for the help, i have found the problem is that i have forget to add a variable speed
1 Like