Now I have 15 pieces of music (15 files), I hope that when the mouse clicks on the screen, these 15 pieces of music can be played randomly
Now I only know what to do when playing one piece of music…
This is the current code to play a music file when the mouse is clicked:
import processing.sound.*;
SoundFile s;
void mousePressed() {
s= new SoundFile(this,"…/byzp/data/666.aiff");
s.play();
}
If anyone knows how to play random music when mouse clicks on the screen, please help me, thank you very much
add your sounds to an array.
SoundFile[] mySounds = new SoundFile[numberOfSounds];
create an int
to store your random number.
int myRandomNumber = 0;
update random number when mouse is pressed.
myRandomNumber = int(random(mySounds.length-1));
play the sound stored in the relative array index.
mySounds[myRandomNumber].play();
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Hello, I would like to ask, how to import multiple music files in processing?Thank you~
You can either add them individually …
mySounds[0] = loadSound(this, path);
mySounds[1] = loadSound(this, path);
or use a for loop
…
for (int i = 0; i < numberOfSounds; i++) {
mySounds[i] = loadSound(this, path + i + format);
}
the latter you would use a naming convention such as snd0.mp3
, snd1.mp3
, ect …
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