I have been working on two codes that I would now like to have in the same frame, one over the other. I am asking for advice or just straight up the full solutions to merging these two codes. I have tried everything that I know and have yet to come up with the results that I want, especially since there are many repeated lines on either code (if that makes sense). Code #1 is the background, code #2 the foreground;
CODE #1 (background)
float x, y;
float xStep = 50;
float yStep = 50;
float a, a_;
int num = 328;
void setup() {
size(200, 200);
}
void draw () {
background(15, 20, 30);
strokeWeight(xStep);
strokeCap(CORNER);
int n=8;
while (n<num) {
stroke (255-255cos(radians (a)),255cos(radians(a)),255-255sin(radians(a)), 255-255sin(radians(a)));
line (x, y, x, y+yStep);
x+=xStep;
if (x>width) {
x=xStep/2;
y+=yStep;
}
if (y>=height) {
y=0;
a=0;
}
n++;
a+=a_;
}
a_+=0.1;
}
CODE #2 (foreground)
float angle;
float x, y;
float xStep = 50;
float yStep = 50;
float a, a_;
int num = 328;
void setup() {
size(200, 200);
surface.setLocation(175,0);
strokeWeight (5);
}
void draw () {
{
background(15, 20, 30);
strokeWeight(xStep);
strokeCap(CORNER);
int n=8;
while (n<num) {
stroke (255-255cos(radians (a)),255cos(radians(a)),255-255sin(radians(a)), 255-255sin(radians(a)));
line (x, y, x, y+yStep);
x+=xStep;
if (x>width) {
x=xStep/2;
y+=yStep;
}
if (y>=height) {
y=0;
a=0;
}
n++;
a+=a_;
}
a_+=0.1;
}
background (300);
translate(width/2, height/2);
for (int i=0; i < 10; i ++){
fill (i90, 300-i90, 400-i*800);
scale (0.99);
rotate(radians(angle));
rect (0, 0, 75, 75);
angle+=0.03;
}
}
Thank you for reading this post, any advice can help as I am still a beginner!