Looking for a p5 2.x.x tutorial

Hi all,

I’m looking for a tutorial which illustrates the structural changes from p5 1.x.x to p5 2.x.x. I’m talking about font loading, image loading, how preload() has gone, async issues, the new improved async-ness of 2.x.x, any important changes to the Datatypes, eg. is p5.Color any different, is the format of p5.Color stored differently in browser Local Storage etc. Not immediately looking for detail on new 3D modes and shaders.

This is in the context of moving a very large mainly 2D code from 1.x.x to 2.x.x. I’ve looked around but didn’t see what I needed, but could easily have missed it.

I’ve run my code unde 2.2.0 and it mainly works and survives, so things are good, but I’d like to know more details.

Many thanks,

GE.