Here’s my code.
int canvasWidth = 800;
int canvasHeight = 600;
int i=0;
void setup() {
surface.setResizable(true);
}
void draw() {
circle(100,100,100);
i++;
println(i);
}
void settings() {
size(canvasWidth, canvasHeight);
}
Here’s my code.
int canvasWidth = 800;
int canvasHeight = 600;
int i=0;
void setup() {
surface.setResizable(true);
}
void draw() {
circle(100,100,100);
i++;
println(i);
}
void settings() {
size(canvasWidth, canvasHeight);
}
Hello @Nokuraion,
Your draw() is working! Windows 10 and Processing 4.3 used here.
For each cycle of draw() you are:
An excellent resource for beginners:
There are also resources (tutorials, references, examples, etc.) here:
I suggest you look at the references for each element of your code; draw(), settings(), setup(), circle(), etc. and also some working examples from the references provided.
:)
Hello thank for you reply but that don’t work when i resize my window my background stop drawing and my println also.
Your code works as is here with Windows 10 Pro and Processing 4.3
Please provide more information:
Operating system?
Version of Processing?
Does the example in the reference work?
:)
i have Windows 10 Family and Processing 4.3 and the example work while i don’t resize the window