I added Buttons for Fan On/Off on Processing

Hello everyone,
I created Step Motor and Led System with Arduino and Processing. I added a Fan on my system. I added Buttons for Fan On/Off on Processing. I added Status. I want to this. If Fan is Active, Button will be green. If Fan is Inactive, Button will be red. I did something but didn’t be my want like. You have to see photo for understand me. I will share photo and codes under the topic…

import processing.serial.*;

Serial myStepMotor;

int buttonA_x = 20;
int buttonA_y = 50;
int buttonA_width = 185;
int buttonA_height = 130;
int buttonA_colorR = 0x25;
int buttonA_colorG = 0x25;
int buttonA_colorB = 0x25;

int buttonB_x = 20;
int buttonB_y = 190;
int buttonB_width = 185;
int buttonB_height = 130;
int buttonB_colorR = 0x25;
int buttonB_colorG = 0x25;
int buttonB_colorB = 0x25;

int buttonC_x = 20;
int buttonC_y = 330;
int buttonC_width = 185;
int buttonC_height = 130;
int buttonC_colorR = 0x25;
int buttonC_colorG = 0x25;
int buttonC_colorB = 0x25;

int buttonD_x = 20;
int buttonD_y = 470;
int buttonD_width = 185;
int buttonD_height = 130;
int buttonD_colorR = 0x25;
int buttonD_colorG = 0x25;
int buttonD_colorB = 0x25;

int buttonE_x = 20;
int buttonE_y = 610;
int buttonE_width = 185;
int buttonE_height = 130;
int buttonE_colorR = 0x25;
int buttonE_colorG = 0x25;
int buttonE_colorB = 0x25;

int buttonF_x = 20;
int buttonF_y = 750;
int buttonF_width = 185;
int buttonF_height = 130;
int buttonF_colorR = 0x25;
int buttonF_colorG = 0x25;
int buttonF_colorB = 0x25;

int buttonG_x = 20;
int buttonG_y = 890;
int buttonG_width = 90;
int buttonG_height = 120;
int buttonG_colorR = 0x25;
int buttonG_colorG = 0x25;
int buttonG_colorB = 0x25;

int buttonH_x = 115;
int buttonH_y = 890;
int buttonH_width = 90;
int buttonH_height = 120;
int buttonH_colorR = 0x25;
int buttonH_colorG = 0x25;
int buttonH_colorB = 0x25;

int buttonI_x = 1700;
int buttonI_y = 850;
int buttonI_width = 200;
int buttonI_height = 75;
int buttonI_colorR = 0x25;
int buttonI_colorG = 0x25;
int buttonI_colorB = 0x25;

int buttonJ_x = 1700;
int buttonJ_y = 935;
int buttonJ_width = 200;
int buttonJ_height = 75;
int buttonJ_colorR = 0x25;
int buttonJ_colorG = 0x25;
int buttonJ_colorB = 0x25;

int d = day();    // Values from 1 - 31
int m = month();  // Values from 1 - 12
int y = year();   // 2003, 2004, 2005, etc.

int defaultColor = 125;

boolean buttonA_clicked = true;
boolean buttonB_clicked = true;
boolean buttonC_clicked = true;
boolean buttonD_clicked = true;
boolean buttonE_clicked = true;
boolean buttonF_clicked = true;
boolean buttonG_clicked = true;
boolean buttonH_clicked = true;
boolean buttonI_clicked = true;
boolean buttonJ_clicked = true;

int valueA = 0;
int valueB = 1;
int valueC = 2;
int valueD = 3;
int valueE = 4;
int valueF = 5;
int valueG = 6;
int valueH = 7;
int valueI = 8;
int valueJ = 9;

void setup() {
  fullScreen();
  
  background(125, 125, 125);
  
  String StepMotor = Serial.list()[0];
  
  println(StepMotor);
  
  myStepMotor = new Serial(this, StepMotor, 9600);
  
  fill(0, 0, 0);
  text("(ESC) PRESS TO EXIT", 1790, 20);
  
  fill(0, 0, 0);
  text("/", 1867, 1070);

  fill(0, 0, 0);
  text("/", 1878, 1070);
  
  String s = String.valueOf(d);
  text(s, 1852, 1070);
  s = String.valueOf(m);
  text(s, 1871, 1070); 
  s = String.valueOf(y);
  text(s, 1883, 1070);
}
  void draw() {
  
   
  if(buttonA_clicked){
    fill(buttonA_colorR, buttonA_colorG, buttonA_colorB);
  }else 
  if(buttonB_clicked){
    fill(buttonB_colorR, buttonB_colorG, buttonB_colorB);
  }else
  if(buttonC_clicked){
    fill(buttonC_colorR, buttonC_colorG, buttonC_colorB);
  }else
  if(buttonD_clicked){
    fill(buttonD_colorR, buttonD_colorG, buttonD_colorB);
  }else
  if(buttonE_clicked){
    fill(buttonE_colorR, buttonE_colorG, buttonE_colorB);
  }else
  if(buttonF_clicked){
    fill(buttonF_colorR, buttonF_colorG, buttonF_colorB);
  }else
  if(buttonG_clicked){
    fill(buttonG_colorR, buttonG_colorG, buttonG_colorB);
  }else
  if(buttonH_clicked){
    fill(buttonH_colorR, buttonH_colorG, buttonH_colorB);
  }else
  if(buttonI_clicked){
    fill(buttonI_colorR, buttonI_colorG, buttonI_colorB);
  }else
  if(buttonJ_clicked){
    fill(buttonJ_colorR, buttonJ_colorG, buttonJ_colorB);
  }
  
  fill(buttonA_colorR, buttonA_colorG, buttonA_colorB);
  rect(buttonA_x, buttonA_y, buttonA_width, buttonA_height);
   
  fill(buttonB_colorR, buttonB_colorG, buttonB_colorB);
  rect(buttonB_x, buttonB_y, buttonB_width, buttonB_height);
  
  fill(buttonC_colorR, buttonC_colorG, buttonC_colorB);
  rect(buttonC_x, buttonC_y, buttonC_width, buttonC_height);
  
  fill(buttonD_colorR, buttonD_colorG, buttonD_colorB);
  rect(buttonD_x, buttonD_y, buttonD_width, buttonD_height);
  
  fill(buttonE_colorR, buttonE_colorG, buttonE_colorB);
  rect(buttonE_x, buttonE_y, buttonE_width, buttonE_height);
  
  fill(buttonF_colorR, buttonF_colorG, buttonF_colorB);
  rect(buttonF_x, buttonF_y, buttonF_width, buttonF_height);
  
  fill(buttonG_colorR, buttonG_colorG, buttonG_colorB);
  rect(buttonG_x, buttonG_y, buttonG_width, buttonG_height);
  
  fill(buttonH_colorR, buttonH_colorG, buttonH_colorB);
  rect(buttonH_x, buttonH_y, buttonH_width, buttonH_height);
  
  fill(buttonI_colorR, buttonI_colorG, buttonI_colorB);
  rect(buttonI_x, buttonI_y, buttonI_width, buttonI_height);
  
  fill(buttonJ_colorR, buttonJ_colorG, buttonJ_colorB);
  rect(buttonJ_x, buttonJ_y, buttonJ_width, buttonJ_height);
  
  textAlign(CENTER, CENTER); 
  
  fill(255);
  text("UP", 
    buttonA_x+buttonA_width/2, buttonA_y+buttonA_height/2);

  fill(255); 
  text("DOWN", 
    buttonB_x+buttonB_width/2, buttonB_y+buttonB_height/2);
    
  fill(255);
  text("STOP", 
  buttonC_x+buttonC_width/2, buttonC_y+buttonC_height/2);
  
  fill(255);
  text("TURN ON", 
  buttonD_x+buttonC_width/2, buttonD_y+buttonD_height/2);
  
  fill(255);
  text("TURN OFF", 
  buttonE_x+buttonC_width/2, buttonE_y+buttonD_height/2);
  
  fill(255);
  text("HOME", 
  buttonF_x+buttonF_width/2, buttonF_y+buttonF_height/2);
  
  fill(255);
  text("↑50",
  buttonG_x+buttonG_width/2, buttonG_y+buttonG_height/2);
  
  fill(255);
  text("↓50",
  buttonH_x+buttonH_width/2, buttonH_y+buttonH_height/2);
  
  fill(255);
  text("ACTIVE",
  buttonI_x+buttonI_width/2, buttonI_y+buttonI_height/2);
  
  fill(255);
  text("INACTIVE",
  buttonJ_x+buttonJ_width/2, buttonJ_y+buttonJ_height/2);
     
  fill(255,0,0);    
  ellipse(1870, 889, 15, 15);
  
  fill(255,0,0);    
  ellipse(1870, 974, 15, 15);
}

void mouseClicked(){
  // mouseX = x of mouse click position
  // mouseY = y of mouse click position

  if (mouseX >= buttonA_x && mouseX <= buttonA_x + buttonA_width && 
      mouseY >= buttonA_y && mouseY <= buttonA_y + buttonA_height) {
     buttonA_clicked = true;
     
     myStepMotor.write("1");
     print("1");
   } else {
     buttonA_clicked = false;
   }
    
   if (mouseX >= buttonB_x && mouseX <= buttonB_x + buttonB_width && 
       mouseY >= buttonB_y && mouseY <= buttonB_y + buttonB_height) {
     buttonB_clicked = true;
     
     myStepMotor.write("0");
     print("0");
   } else {
     buttonB_clicked = false;
   }
   
     if (mouseX >= buttonC_x && mouseX <= buttonC_x + buttonC_width && 
      mouseY >= buttonC_y && mouseY <= buttonC_y + buttonC_height) {
     buttonC_clicked = true;
     
     myStepMotor.write("2");
     print("2");
   } else {
     buttonC_clicked = false;
   }
   
     if (mouseX >= buttonD_x && mouseX <= buttonD_x + buttonD_width && 
      mouseY >= buttonD_y && mouseY <= buttonD_y + buttonD_height) {
     buttonD_clicked = true;
     
     myStepMotor.write("3");
     print("3");
   } else {
     buttonD_clicked = false;
   }
   
     if (mouseX >= buttonE_x && mouseX <= buttonE_x + buttonE_width && 
      mouseY >= buttonE_y && mouseY <= buttonE_y + buttonE_height) {
     buttonE_clicked = true;
     
     myStepMotor.write("4");
     print("4");
   } else {
     buttonE_clicked = false;
   }
     if (mouseX >= buttonF_x && mouseX <= buttonF_x + buttonF_width && 
      mouseY >= buttonF_y && mouseY <= buttonF_y + buttonF_height) {
     buttonF_clicked = true;
     
     myStepMotor.write("5");
     print("5");
   } else {
     buttonF_clicked = false;
   }
   
     if (mouseX >= buttonG_x && mouseX <= buttonG_x + buttonG_width && 
      mouseY >= buttonG_y && mouseY <= buttonG_y + buttonG_height) {
     buttonG_clicked = true;
     
     myStepMotor.write("6");
     print("6");
   } else {
     buttonG_clicked = false;
   }
   
     if (mouseX >= buttonH_x && mouseX <= buttonH_x + buttonH_width && 
      mouseY >= buttonH_y && mouseY <= buttonH_y + buttonH_height) {
     buttonH_clicked = true;
     
     myStepMotor.write("7");
     print("7");
   } else {
     buttonH_clicked = false;
   }  

     if (mouseX >= buttonI_x && mouseX <= buttonI_x + buttonI_width && 
      mouseY >= buttonI_y && mouseY <= buttonI_y + buttonI_height) {
     buttonI_clicked = true;
     fill(0,255,0);
     ellipse(1870, 889, 15, 15);
     myStepMotor.write("8");
     print("8");
   } else {
     buttonI_clicked = false;
   }
     if (mouseX >= buttonJ_x && mouseX <= buttonJ_x + buttonJ_width && 
      mouseY >= buttonJ_y && mouseY <= buttonJ_y + buttonJ_height) {
     buttonJ_clicked = true;
     fill(0,255,0);
     ellipse(1870, 974, 15, 15);
     myStepMotor.write("9");
   } else {
     buttonJ_clicked = false;
   }
}

Ek%20A%C3%A7%C4%B1klama%202019-07-25%20161946

1 Like

Before fill insert an

if( FanIsInactive )
     fill(....
     else fill(.....

And use your appropriate variable name

So the entire structure:

if(buttonA_clicked){ 

   if( FanisInactive )
        fill(....
        else fill(.....

} else
2 Likes

Thank you for reading and returning.
I did your say. It give me Error. Where I did wrong? Could you rewrite for me??

  if (mouseX >= buttonJ_x && mouseX <= buttonJ_x + buttonJ_width && 
    mouseY >= buttonJ_y && mouseY <= buttonJ_y + buttonJ_height) {
    if (buttonJ_clicked) {
      if ( FanisInactive );
      fill(0, 255, 0);
      ellipse(1870, 974, 15, 15);
    } else {
      fill(255, 0, 0);
      ellipse(1870, 974, 15, 15);
      myStepMotor.write("9");
      print("9");
    } else {
      buttonI_clicked = false;
    }
  }
}

no semicolon ; at this place!!

It ends the condition!!

Use ctrl-t for auto-indents to spot those cases

Also you need a {

Please check the { } using ctrl-t

1 Like

Where is the wrong?

  if (mouseX >= buttonD_x && mouseX <= buttonD_x + buttonD_width && 
    mouseY >= buttonD_y && mouseY <= buttonD_y + buttonD_height) {
    if (buttonD_clicked) {
      if ( FanisActive ) {
      }
      fill(255, 0, 0);
      ellipse(280, 535, 15, 15);
      myStepMotor.write("3");
      print("3");
    } else {
      buttonD_clicked = false;
    }
  }

“FanisActive cannot be resolved to a variable”

Here the brackets are wrong. They must enclose the code section that you want to be executed when the if condition is true

1 Like

I made this name up.

Do you already have a variable that indicates whether the fan is active? Then use it here.

Otherwise you should declare the variable before setup ().

1 Like

Could you rewrite for me just this part

  if (mouseX >= buttonD_x && mouseX <= buttonD_x + buttonD_width && 
    mouseY >= buttonD_y && mouseY <= buttonD_y + buttonD_height) {
    if (buttonD_clicked) {
      if ( FanActive ) {
      }
      fill(255, 0, 0);
      ellipse(280, 535, 15, 15);
      myStepMotor.write("3");
      print("3");
    } else {
    }
  }

How can I define variable before setup()?

Should I use String?

??

How do you switch your fan on and off now?

Does this work already?

1 Like

Okay! Okay! 1 minutes. I use led. This is easy. I must define to use variable. I can define variable with int. Am I right?

No, please use boolean

1 Like

I can create ellipse and add fill. I need to define variable. Could you rewrite me for define variable?

Okay! What I should write?

boolean fanIsActive=false;

1 Like

OKay, I got it working now

at the end of draw you are drawing the ellipses

you want to change these, right?

Do this


  if (fanIsActive)
    fill(2, 255, 0);
  else 
  fill(255, 0, 2);
  ellipse(1870, 889, 15, 15);

  if (fanIsActive)
    fill(255, 0, 0);
  else 
  fill(0, 245, 0);  
  ellipse(1870, 974, 15, 15);

Before setup say boolean…

AND

at the very end of your sketch where you check buttonI and J say (see !!!)

 if (mouseX >= buttonI_x && mouseX <= buttonI_x + buttonI_width && 
    mouseY >= buttonI_y && mouseY <= buttonI_y + buttonI_height) {
    buttonI_clicked = true;
    fill(0, 255, 0);
    ellipse(1870, 889, 15, 15);
    myStepMotor.write("8");
    fanIsActive=true;   // !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    print("8");
  } else {
    buttonI_clicked = false;
  }
  if (mouseX >= buttonJ_x && mouseX <= buttonJ_x + buttonJ_width && 
    mouseY >= buttonJ_y && mouseY <= buttonJ_y + buttonJ_height) {
    buttonJ_clicked = true;
    fill(0, 255, 0);
    ellipse(1870, 974, 15, 15);
    fanIsActive=false;   // !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    myStepMotor.write("9");
  } else {
    buttonJ_clicked = false;
  }
2 Likes

running sketch

import processing.serial.*;

boolean fanIsActive=false; 

Serial myStepMotor;

int buttonA_x = 20;
int buttonA_y = 50;
int buttonA_width = 185;
int buttonA_height = 130;
int buttonA_colorR = 0x25;
int buttonA_colorG = 0x25;
int buttonA_colorB = 0x25;

int buttonB_x = 20;
int buttonB_y = 190;
int buttonB_width = 185;
int buttonB_height = 130;
int buttonB_colorR = 0x25;
int buttonB_colorG = 0x25;
int buttonB_colorB = 0x25;

int buttonC_x = 20;
int buttonC_y = 330;
int buttonC_width = 185;
int buttonC_height = 130;
int buttonC_colorR = 0x25;
int buttonC_colorG = 0x25;
int buttonC_colorB = 0x25;

int buttonD_x = 20;
int buttonD_y = 470;
int buttonD_width = 185;
int buttonD_height = 130;
int buttonD_colorR = 0x25;
int buttonD_colorG = 0x25;
int buttonD_colorB = 0x25;

int buttonE_x = 20;
int buttonE_y = 610;
int buttonE_width = 185;
int buttonE_height = 130;
int buttonE_colorR = 0x25;
int buttonE_colorG = 0x25;
int buttonE_colorB = 0x25;

int buttonF_x = 20;
int buttonF_y = 750;
int buttonF_width = 185;
int buttonF_height = 130;
int buttonF_colorR = 0x25;
int buttonF_colorG = 0x25;
int buttonF_colorB = 0x25;

int buttonG_x = 20;
int buttonG_y = 890;
int buttonG_width = 90;
int buttonG_height = 120;
int buttonG_colorR = 0x25;
int buttonG_colorG = 0x25;
int buttonG_colorB = 0x25;

int buttonH_x = 115;
int buttonH_y = 890;
int buttonH_width = 90;
int buttonH_height = 120;
int buttonH_colorR = 0x25;
int buttonH_colorG = 0x25;
int buttonH_colorB = 0x25;

int buttonI_x = 1700;
int buttonI_y = 850;
int buttonI_width = 200;
int buttonI_height = 75;
int buttonI_colorR = 0x25;
int buttonI_colorG = 0x25;
int buttonI_colorB = 0x25;

int buttonJ_x = 1700;
int buttonJ_y = 935;
int buttonJ_width = 200;
int buttonJ_height = 75;
int buttonJ_colorR = 0x25;
int buttonJ_colorG = 0x25;
int buttonJ_colorB = 0x25;

int d = day();    // Values from 1 - 31
int m = month();  // Values from 1 - 12
int y = year();   // 2003, 2004, 2005, etc.

int defaultColor = 125;

boolean buttonA_clicked = true;
boolean buttonB_clicked = true;
boolean buttonC_clicked = true;
boolean buttonD_clicked = true;
boolean buttonE_clicked = true;
boolean buttonF_clicked = true;
boolean buttonG_clicked = true;
boolean buttonH_clicked = true;
boolean buttonI_clicked = true;
boolean buttonJ_clicked = true;

int valueA = 0;
int valueB = 1;
int valueC = 2;
int valueD = 3;
int valueE = 4;
int valueF = 5;
int valueG = 6;
int valueH = 7;
int valueI = 8;
int valueJ = 9;

void setup() {
  fullScreen();

  background(125, 125, 125);

  String StepMotor = "Hello";// Serial.list()[0];

  println(StepMotor);

  //myStepMotor = new Serial(this, StepMotor, 9600);

  fill(0, 0, 0);
  text("(ESC) PRESS TO EXIT", 1790, 20);

  fill(0, 0, 0);
  text("/", 1867, 1070);

  fill(0, 0, 0);
  text("/", 1878, 1070);

  String s = String.valueOf(d);
  text(s, 1852, 1070);
  s = String.valueOf(m);
  text(s, 1871, 1070); 
  s = String.valueOf(y);
  text(s, 1883, 1070);
}


void draw() {


  if (buttonA_clicked) {
    fill(buttonA_colorR, buttonA_colorG, buttonA_colorB);
  } else if (buttonB_clicked) {
    fill(buttonB_colorR, buttonB_colorG, buttonB_colorB);
  } else if (buttonC_clicked) {
    fill(buttonC_colorR, buttonC_colorG, buttonC_colorB);
  } else if (buttonD_clicked) {
    fill(buttonD_colorR, buttonD_colorG, buttonD_colorB);
  } else if (buttonE_clicked) {
    fill(buttonE_colorR, buttonE_colorG, buttonE_colorB);
  } else if (buttonF_clicked) {
    fill(buttonF_colorR, buttonF_colorG, buttonF_colorB);
  } else if (buttonG_clicked) {
    fill(buttonG_colorR, buttonG_colorG, buttonG_colorB);
  } else if (buttonH_clicked) {
    fill(buttonH_colorR, buttonH_colorG, buttonH_colorB);
  } else if (buttonI_clicked) {
    fill(buttonI_colorR, buttonI_colorG, buttonI_colorB);
  } else if (buttonJ_clicked) {
    fill(buttonJ_colorR, buttonJ_colorG, buttonJ_colorB);
  }

  fill(buttonA_colorR, buttonA_colorG, buttonA_colorB);
  rect(buttonA_x, buttonA_y, buttonA_width, buttonA_height);

  fill(buttonB_colorR, buttonB_colorG, buttonB_colorB);
  rect(buttonB_x, buttonB_y, buttonB_width, buttonB_height);

  fill(buttonC_colorR, buttonC_colorG, buttonC_colorB);
  rect(buttonC_x, buttonC_y, buttonC_width, buttonC_height);

  fill(buttonD_colorR, buttonD_colorG, buttonD_colorB);
  rect(buttonD_x, buttonD_y, buttonD_width, buttonD_height);

  fill(buttonE_colorR, buttonE_colorG, buttonE_colorB);
  rect(buttonE_x, buttonE_y, buttonE_width, buttonE_height);

  fill(buttonF_colorR, buttonF_colorG, buttonF_colorB);
  rect(buttonF_x, buttonF_y, buttonF_width, buttonF_height);

  fill(buttonG_colorR, buttonG_colorG, buttonG_colorB);
  rect(buttonG_x, buttonG_y, buttonG_width, buttonG_height);

  fill(buttonH_colorR, buttonH_colorG, buttonH_colorB);
  rect(buttonH_x, buttonH_y, buttonH_width, buttonH_height);

  fill(buttonI_colorR, buttonI_colorG, buttonI_colorB);
  rect(buttonI_x, buttonI_y, buttonI_width, buttonI_height);

  fill(buttonJ_colorR, buttonJ_colorG, buttonJ_colorB);
  rect(buttonJ_x, buttonJ_y, buttonJ_width, buttonJ_height);

  textAlign(CENTER, CENTER); 

  fill(255);
  text("UP", 
    buttonA_x+buttonA_width/2, buttonA_y+buttonA_height/2);

  fill(255); 
  text("DOWN", 
    buttonB_x+buttonB_width/2, buttonB_y+buttonB_height/2);

  fill(255);
  text("STOP", 
    buttonC_x+buttonC_width/2, buttonC_y+buttonC_height/2);

  fill(255);
  text("TURN ON", 
    buttonD_x+buttonC_width/2, buttonD_y+buttonD_height/2);

  fill(255);
  text("TURN OFF", 
    buttonE_x+buttonC_width/2, buttonE_y+buttonD_height/2);

  fill(255);
  text("HOME", 
    buttonF_x+buttonF_width/2, buttonF_y+buttonF_height/2);

  fill(255);
  text("↑50", 
    buttonG_x+buttonG_width/2, buttonG_y+buttonG_height/2);

  fill(255);
  text("↓50", 
    buttonH_x+buttonH_width/2, buttonH_y+buttonH_height/2);

  fill(255);
  text("ACTIVE", 
    buttonI_x+buttonI_width/2, buttonI_y+buttonI_height/2);

  fill(255);
  text("INACTIVE", 
    buttonJ_x+buttonJ_width/2, buttonJ_y+buttonJ_height/2);


  if (fanIsActive)
    fill(2, 255, 0);
  else 
  fill(255, 0, 2);
  ellipse(1870, 889, 15, 15);

  if (fanIsActive)
    fill(255, 0, 0);
  else 
  fill(0, 245, 0);  
  ellipse(1870, 974, 15, 15);
}

void mouseClicked() {
  // mouseX = x of mouse click position
  // mouseY = y of mouse click position

  if (mouseX >= buttonA_x && mouseX <= buttonA_x + buttonA_width && 
    mouseY >= buttonA_y && mouseY <= buttonA_y + buttonA_height) {
    buttonA_clicked = true;

    myStepMotor.write("1");
    print("1");
  } else {
    buttonA_clicked = false;
  }

  if (mouseX >= buttonB_x && mouseX <= buttonB_x + buttonB_width && 
    mouseY >= buttonB_y && mouseY <= buttonB_y + buttonB_height) {
    buttonB_clicked = true;

    myStepMotor.write("0");
    print("0");
  } else {
    buttonB_clicked = false;
  }

  if (mouseX >= buttonC_x && mouseX <= buttonC_x + buttonC_width && 
    mouseY >= buttonC_y && mouseY <= buttonC_y + buttonC_height) {
    buttonC_clicked = true;

    myStepMotor.write("2");
    print("2");
  } else {
    buttonC_clicked = false;
  }

  if (mouseX >= buttonD_x && mouseX <= buttonD_x + buttonD_width && 
    mouseY >= buttonD_y && mouseY <= buttonD_y + buttonD_height) {
    buttonD_clicked = true;

    myStepMotor.write("3");
    print("3");
  } else {
    buttonD_clicked = false;
  }

  if (mouseX >= buttonE_x && mouseX <= buttonE_x + buttonE_width && 
    mouseY >= buttonE_y && mouseY <= buttonE_y + buttonE_height) {
    buttonE_clicked = true;

    myStepMotor.write("4");
    print("4");
  } else {
    buttonE_clicked = false;
  }

  if (mouseX >= buttonF_x && mouseX <= buttonF_x + buttonF_width && 
    mouseY >= buttonF_y && mouseY <= buttonF_y + buttonF_height) {
    buttonF_clicked = true;

    myStepMotor.write("5");
    print("5");
  } else {
    buttonF_clicked = false;
  }

  if (mouseX >= buttonG_x && mouseX <= buttonG_x + buttonG_width && 
    mouseY >= buttonG_y && mouseY <= buttonG_y + buttonG_height) {
    buttonG_clicked = true;
    myStepMotor.write("6");
    print("6");
  } else {
    buttonG_clicked = false;
  }

  if (mouseX >= buttonH_x && mouseX <= buttonH_x + buttonH_width && 
    mouseY >= buttonH_y && mouseY <= buttonH_y + buttonH_height) {
    buttonH_clicked = true;
    myStepMotor.write("7");
    print("7");
  } else {
    buttonH_clicked = false;
  }  

  if (mouseX >= buttonI_x && mouseX <= buttonI_x + buttonI_width && 
    mouseY >= buttonI_y && mouseY <= buttonI_y + buttonI_height) {
    buttonI_clicked = true;
    fill(0, 255, 0);
    ellipse(1870, 889, 15, 15);
    // myStepMotor.write("8");
    fanIsActive=true; 
    print("8");
  } else {
    buttonI_clicked = false;
  }
  if (mouseX >= buttonJ_x && mouseX <= buttonJ_x + buttonJ_width && 
    mouseY >= buttonJ_y && mouseY <= buttonJ_y + buttonJ_height) {
    buttonJ_clicked = true;
    fill(0, 255, 0);
    ellipse(1870, 974, 15, 15);
    fanIsActive=false; 
    // myStepMotor.write("9");
  } else {
    buttonJ_clicked = false;
  }
}
//
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Thankssssss :call_me_hand: You are awesomeee

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