I’m learning the example ‘Fluid_GetStarted’, and I wanna create a rectangle fluid at the beginning.This rectangle will only be generated once so I don’t put my code in the ‘fluid.update()’. I find that addDensity(processing.opengl.PGraphics2D pg, float intensity_scale, int blend_mode, float mix)
* is in the reference. I’ve tried the code below in ‘setup()’ but it doesn’t work. Could anyone help me?
pg2 = (PGraphics2D) createGraphics(width, height, P2D);
pg2.beginDraw();
pg2.clear();
pg2.fill(255,255,0);
pg2.rect(width/2,height/2,20,20);
pg2.endDraw();
fluid.addDensity(pg2,10,10,10);