How to achieve this style of visual?

Hello,

This was the approach I took:

  • Considered using meshes and code from:
    Coding Challenge #11: 3D Terrain Generation with Perlin Noise in Processing
    The video has links to code.
  • Removed the Perlin noise modulation and just draw a mesh.
  • Create a for() loop to modulate the mesh data (terrain in video); this is similar to for() loop already there for Perlin Noise.
  • used ortho() mode so there was no depth perspective and it “looked” 2D.

I will leave this as an exercise for you to complete.

So far I have:


It scrolls across the screen in my sketch.

I am confident I can modulate this to achieve this effect; if only I had the time!

Have fun with your project!

:)

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