So, i’m making a 3d renderer (because i can) and I want to be able to tile a texture on to a shape in the renderer. I am using the PShape (or whatever it’s called). How to I tile an image on to one shape?
-Grim
So, i’m making a 3d renderer (because i can) and I want to be able to tile a texture on to a shape in the renderer. I am using the PShape (or whatever it’s called). How to I tile an image on to one shape?
-Grim
Use :
PShape shape;
PImage img;
shape.setTexture(img);
That only puts it on ONCE, I want it TILED. MORE THAN ONCE.
Hi @Grimtin10 Please show a little bit more courtesy. Can you post what you have coded so far so we can assist you with any errors please?
Check this :
Ah, thanks. Good answer!