mm there’s somethign wrong as it doesn’t save any table. This is the whole draw()
void draw(){
background(30);
textSize(32);
textAlign(CENTER, CENTER);
if(runApp){
text("Recording", width/2, height/2);
osc.amp(1);
osc.play();
int curTime = millis();
int timeDiff = curTime - startTime;
int indexForFileNames=-1;
boolean saveThis = false; // tells the sketch to save
if (timeDiff < recTime) {
osc.freq(freqList[0]);
indexForFileNames=0;
} else if (timeDiff >= recTime && timeDiff < recTime*2) {
if (indexForFileNames==0) {
saveThis=true;
}
osc.freq(freqList[1]);
indexForFileNames=1;
} else if (timeDiff >= recTime*2 && timeDiff < recTime*3) {
if (indexForFileNames==1) {
saveThis=true;
}
osc.freq(freqList[2]);
indexForFileNames=2;
} else if (timeDiff >= recTime*3 && timeDiff < recTime*4) {
if (indexForFileNames==2) {
saveThis=true;
}
osc.freq(freqList[3]);
indexForFileNames=3;
} else if (timeDiff >= recTime*4 && timeDiff < recTime*5) {
if (indexForFileNames==3) {
saveThis=true;
}
osc.freq(freqList[4]);
indexForFileNames=4;
} else if (timeDiff >= recTime*5 && timeDiff < recTime*6) {
if (indexForFileNames==4) {
saveThis=true;
}
osc.freq(freqList[5]);
indexForFileNames=5;
} else
startTime = millis();
// this is never run
if (saveThis && (indexForFileNames>0)) {
saveTable(table, fileNames[indexForFileNames - 1]); // using -1 here !!!!
saveThis = false;
if(indexForFileNames == 5){
runApp = false;
exit();
}
}
}else
text("Idle", width/2, height/2);
}