Hello everyone. long time no see… : )
I.m loading an file.obj but the texture is flipped or flopped, not sure.
Can I flip it?
I’m using the example code for loading shapes so far.
The model has this files:
so the code is like this so far.
PShape terreno;
public void setup() {
size(1920, 1080, P3D);
terreno = loadShape("Mariana_simplified_3d_mesh.obj");
}
public void draw() {
background(0);
lights();
translate(width/2, height/2 + 100, -200);
shape(terreno);
}