When I run the code below (from Shiffman, p87, example 5-7, the color gradates back and forth only once. Why doesn’t it endlessly bounce back and forth?
I thought if the “if” statement included an " = * -1" this would continually reverse the color gradation.
Please, what am I missing here?
float c1 = 0;
float c2 = 255;
float c1Change = 1;
float c2Change = -1;
void setup(){
size(400,400);
}
void draw(){
noStroke();
fill(c1, 0, c2);
rect(0, 0, width/2, height);
fill(c2, 0, c1);
rect(width/2, 0, width/2, height);
c1 = c1 + c1Change;
c2 = c2 + c2Change;
if (c1 < 0 || c2 > 255){
c1Change *= -1;
}
if (c2 < 0 || c2 > 255){
c1Change *= -1;
}
}