var x;
var y;
var z;
var alpha;
function setup() {
createCanvas(600,600);
x = "if(millis() % 1000 = 0){ eval(alpha);}";
y = "hello world";
z = "text(y, width/2, height/2);";
alpha = "background(random(0,255),random(0,255),random(0,255));";
}
function draw() {
eval(z);
eval(x);
}
this is the code I have so far, the problem is that the background is not changing.