I was using this function to generate quick shadows:
drawingContext.shadowColor = color(0, 0, 0, 0.6);
drawingContext.shadowBlur = 50;
drawingContext.shadowOffsetX = -25;
drawingContext.shadowOffsetY = -25;
but now im inside a pgraphics and cant it make it work. Its possible?
A p5.Graphics object has a property named _renderer which points to a p5.Renderer object:
Which in turn has a property called drawingContext that you’re looking for: