Hello Fellow Educators and All,
I keep running into the same classroom project needs of rearranging conditions and variables to create new situations students want for simple games (no OOP or fancy stuff) - just the basics. I was wondering if there is a set of sheets or a manual of common conditions for very basic video game needs?
- types of character movements
- character hops
- simple collisions
- hit boxes
All this stuff is new to me but familiar to my students as video game consumers. We are learning alot in class through experimentation but I am looking for further resources. I own just about every book on Processing available but I am looking for something much simpler and specific:
Conditional work-outs with an eye to simple video game designs.
Grateful for any suggestions. Thanks in advance!