I made a folder on github too (here https://github.com/Codnpix/cervolab) to share the code but I couldn’t upload the subfolders for the other levels… So there is only the files of one out of six levels but they are all made on the same model.
Yes p5.play was very helpful to me, for collision or bouncing stuffs for example it’s really great ! But I didn’t explore much more js libraries so I can’t really compare with anything … Anyway I found it very handy ad intuitive, and there is a lot of very useful examples for learning.
The “asteroid” example helped me for the behavior of the car. For the bouncing questions I found some helpful things too but it took me quite a while to understand how to use the mass and friction properties of the sprites. I didn’t need it for the 5 first levels, but in the secret level where the bouncing question is a little more elaborated…
Anyway, it seems to work fine finally !
I was not sure if the questions asked along the game have an influence of the behavior of the game… Does it ?
The maze looks cool too, and the design is crazy ^^, creepy/childish/psychedelic :)
Nice work on 191! Very creative way to draw a tunnel without WEBGL, I will have to take a closer look into your code to figure it out. Anyway, I think it would be cool to start some sort of games thread so we can have more feedback on the games we make with Processing/P5
@codnpix Very cool game as well! Did you make your own sprites? The levels looked nice even while it was a simple game
Thanks for the links !
I have to play your game again because I didn’t find the secret level you mentioned.
It was originally inspired by the novel “Crash” by Ballard, but I can’t imagine making a speedy game with spaceships without thinking about Kenta Cho ! And yes there is absolutely no relation between the questions and the game.
I’m actually doing a sort of sequel of the maze game ‘the attic’s a dungeon’ where the user will be able draw the assets himself from an A4 sheet, very happy with the result so far
Thank you :)!
Yes I created all the visual elements with GIMP. And the music with LMMS. It’s a project I made in complement with a comic project wich is my main activity, but I really enjoyed myself a lot doing that so I think I’m going to persevere !
I’ve been trying to run your game The Attic’s a Dungeon on my computer from the source code on Processing but I can’t run the sketch, I seem to have a complicated-to-solve sound configuration problem…
Anyway, is there another way to run it on a linux system ? I’m curious to try it :).
Yes, there was a first error because the sound library was missing so I did install it, but now it remains an error due to a PCM device hw:0,3 or something… I think I don’t know enough to fix this… The first screen appears and it crash after 1 or 2 seconds…
Oh, now I remember reading that there were a sound issue on linux with processing That was the reason I didn’t make a linux build. You can still remove the sound by putting in comment what’s in the playMusic() function
Cool! I’m not really an artist but I have LMMS too so I definitely want to get into making music I noticed the french in your game, where are you from? I lived in France for most of my life but my parents are American so I speak both languages. I will be heading back there to study Computer Science hopefully