I’m facing a weird problem. When I draw a rectangle as part of my HUD, it is drawn with a blue border even though I don’t actually ever specify this color in my code anywhere. Do you have any idea why this is and how to get rid of it? This is the relevant part of the code:
// Add title
void addTitle() {
cam.beginHUD();
fill(120);
rect(0, 0, width, 35);
fill(255);
textAlign(CENTER);
textSize(100); // hack to make font render more smoothly
scale(0.2);
text("My title", 3232, 100);
cam.endHUD();
}
This is what it looks like: