Blendmode in Webgl

Hi,

Not sure if i’m missing something complete obvious here but i’m not getting the blendMode to work when running a the sketch in webgl mode. Example code below.

function setup() {
  createCanvas(400, 400, WEBGL);
}

function draw() {
  background(0);
  blendMode(ADD);
  
  fill('#ff00ff');
  plane(60, 60);
  fill('#00ffff');
  plane(50, 50);
}```