I’m building a 2D physics system in Processing and I’m looking for people who’d care to join. I think it could be used to make cool generative stuff, interactive stuff, etc. I can code anything but my math is crummy. I’d love to know who would use this and how, pull requests, issue tickets… you name it. GitHub - MarginallyClever/processingPhysics: Physics in Processing
I’m also very interested in how to design a beautiful API that makes it easy to use. Please share your thoughts!
You do know there is already several libraries that do this. Box2d comes to mind. However i wouldn’t mind helping out i have a 2d shape class already ready to go it already has a lot of shapes and funtions.
I did not know. I have no desire to repeat work if I can avoid it. Shame on me for not googling better. I looked for “physics engine java” and didn’t get anything I could work with.
this is my old project sketch file its a large project with many other classes.
please note it was back in the day and I havent opened it in a while.
you’ll want to use visual studio code to run the sketch as there are too many files and it often crashes processing, again I was very new at coding, Ive since moved on to using eclipse.
Also please note there is a slight problem with the complex polygon button. You have to select another item ie line drawing and then select complex polygon.