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surface.setResizable(false); doesn't work in the P2D renderer
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1
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424
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October 7, 2021
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How to make a mirror ball? like in a nightclub
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5
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472
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October 7, 2021
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Basic loadStrings() Question
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5
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449
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October 7, 2021
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Hello, some question from a beginner (drip effect)
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14
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987
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October 7, 2021
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Using PShader and GLSL to make swaying grass
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5
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310
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October 7, 2021
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Trying to make objects move away from cursor
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10
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1632
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October 6, 2021
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Creating voronoi patterns
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16
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4627
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October 6, 2021
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Pick Random Number Based on Preceding Number
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12
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655
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October 3, 2021
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Why isn't the box in the center of the screen?
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10
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630
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October 5, 2021
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A Processing Quine
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16
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805
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October 5, 2021
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Use a fragment and vertex shader through GL4
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1
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483
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October 5, 2021
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How to have all platforms stay?
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2
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242
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October 4, 2021
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Why is the bullet not shooting?
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3
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258
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October 4, 2021
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Not shooting when inverted and eyebot not dissapearing
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0
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180
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October 4, 2021
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Help with improving my rect-rect collision detection
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1
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278
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October 4, 2021
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Collision Detection with Bullet
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4
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724
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October 4, 2021
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Repositioning my bird character
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6
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597
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October 4, 2021
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How to stop the ball from moving when no key is beying pressed?
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4
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261
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October 3, 2021
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Change variable alternatingly
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8
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342
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October 2, 2021
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Stop ball less abruptly
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2
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188
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October 3, 2021
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Why does my program return the error, RuntimeException: Too many popStyle() without enough pushStyle()?
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3
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277
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October 2, 2021
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Subtracting a 3D Sphere from a 3D Cube tutorials
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2
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613
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October 1, 2021
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Loading font from data folder in a second window
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3
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456
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October 1, 2021
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How can I turn an image or svg into Basic Shapes?
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1
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498
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September 30, 2021
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Rect following mouseX slowing speed problem
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2
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356
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September 28, 2021
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I want to draw pixels in bigger sizes with more simple methods
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1
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254
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September 28, 2021
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Why does the square stay in the previous position
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4
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342
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September 28, 2021
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Block does not move when button is pressed
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6
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314
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September 28, 2021
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Making Box appear in random locations
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2
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833
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September 28, 2021
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How can I light up separate circles instead of them all
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2
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238
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September 28, 2021
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