import fisica.*;
FBox boxButton;
FCircle circleButton;
FPoly polyButton;
FWorld world;
color buttonColor = #155AAD;
color hoverColor = #55AA11;
color bodyColor = #E6B800;
float pos = 0;
float angle = 0;
float gx = 11;
float gy = 12;
void setup() {
size(600, 600);
smooth();
Fisica.init(this);
world.setGravity(gx, gy);
world = new FWorld();
world.setEdges();
world.remove(world.left);
world.remove(world.right);
world.remove(world.top);
}
void draw() {
rectMode(CENTER);
fill(0);
background(255);
rect(pos, 0, 20, 60);
pos = map(sin(angle), -1, 1, 40, 560);
angle += 0.02;
world.step();
world.draw();
}
void mousePressed() {
FBody pressed = world.getBody(mouseX, mouseY);
if (pressed == boxButton) {
FBox myBox = new FBox(60, 60);
myBox.setPosition(pos, 25);
myBox.setRotation(random(-0.2, 0.2));
myBox.setVelocity(0, 100);
myBox.setFillColor(bodyColor);
myBox.setNoStroke();
world.add(myBox);
}
}
Which line is highlighted when you get the error?
world.setGravity(gx, gy);
world = new FWorld();
possibly this 2 lines are out of order?
3 Likes
i already corrected the bug but thanks
i corrected the bug already but thanks