What devices will this work with?

It’s the first time I did something like this, all I did was burn an image that someone made for the nook and install two zips that they had already made, I don’t really know all that much.

The Nook is generally a bit more responsive than it had been, but still it’s slow to open and close things.

However, running sketches I don’t see much lag, it seems kind of normal once one is open.

Oh, and the battery. The battery drains faster than it can charge when it’s plugged in to the computer, but I guess after so many years that is to be expected.

The sketch I have here [Accumulate rotation with snapping]
runs, but for some reason, when I change just the size to size(1280, 1920) the text above all looks normal but the bottom clock face is bigger than the screen and is pixelated, I’m assuming that it’s something peculiar to the way I specified it’s size that APDE doesn’t like. But when I drag the clock hand around on the nook, it seems just as responsive as it is on the Mac and iCompiler for Processing app on the iPhone.

I can’t tolerate the number of times I have to try to get the cursor in the right place, and how I can so rarely get the copy and paste pop ups to appear. And if I add one more wireless keyboard/mouse to my collection I think my family will go crazy.

I am looking forward to see if sketches with Box 2d will work.

So, yeah, I think overall it has been pretty worthwhile and a good hold over until I can get a better tablet. I like making games that my 4yo can play, so being able to put them on the Nook will be nice so he can let me use my phone sometimes. :rofl: