Hi there, I’m working on an interactive webcam design, everything seems to be working okay except I’m stuck on how to get the local colours to reflect what’s on the camera. I’d really appreciate your help!
let video;
function setup() {
createCanvas(windowWidth, windowHeight);
// webcam capture (at the size of the window)
video = createCapture(VIDEO);
video.size(width, height);
video.hide();
}
function draw() {
background(255);
let gridSize = int(map(mouseX, 0,width, 15,50));
// the video has pixels just like an image!
video.loadPixels();
for (let y=0; y<video.height; y+=gridSize) {
for (let x=0; x<video.width; x+=gridSize) {
// at the current position, get the red
// value (an approximation for brightness)
// and use it to create the diameter
let index = (y * video.width + x) * 4;
let r = video.pixels[index];
let dia = map(r, 0,255, gridSize,2);
// draw a circle at the current location
// using the diameter we calculated
fill(0);
noStroke();
circle(x+gridSize/2,y+gridSize/2, dia);
}
}
}